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Midi Mock-up & Orchestration
In technical terms, orchestration is the process of assigning, in the form of a musical score, a composition complete in form melodically, harmonically, and rhythmically. The task is to designate melody, harmony, and countermelodies to the instruments in the orchestra.
Orchestration is the process by which the composer’s MIDI mock-up is translated into music that can be performed by live musicians. Orchestration nowadays is a lot about how you make sense of something that a music producer wrote on the computer with the use of samples that now needs to translate into a real orchestra.
The primary route into film-score orchestration appears to start with a good musical education. Nevertheless, specific musical schooling is not a particular requirement.
Simply put, a modular synthesizer is an electronic musical instrument that consists of a multitude of different components (modules) that are used and combined to create electronic sounds. The individual modules are connected via cables (patch cables), switches, sliders, and patch panels. In this way, a large number of connection options and permutations are possible. It is important to know that the parameters of analog synthesizer modules can be controlled by Control Voltage (CV).
(a subset of production music) is the background music used for film previews, which is not always from the film’s soundtrack? The purpose of this music is to complement, support, and integrate the sales messaging of the mini-movie that is a film trailer. Because the score for a movie is usually composed after the film is finished (which is long after trailers are released), a trailer will incorporate music from other sources. Sometimes music from other successful films or hit songs is used as a subconscious tie-in method. Trailer music is known for its sound-design-driven and hybrid orchestral style. Trailer music tracks can vary greatly in duration, depending on the theme and target of the album.
Art of Mixing
Detailed and comprehensive, the Art of Mixing module is designed to equip you with the skills of an advanced mix engineer and features real multi-tracks in a range of musical styles. Art of Mixing is taught on ProTools, it’s jam-packed full of classic and cutting-edge mix techniques and contains practical video tutorials including some very special exclusives with top industry professionals sharing their own mixing tips, tricks, and techniques. Balancing, panning, aural perception, EQ, compression, limiting, gates, and effects are covered in detail. You will also learn to listen to music from a critical perspective and understand the science behind sound.
You learn to develop/tune your ears, find out about mastering EQ, compression (including multi-band), limiting, mid/side processing, and more. You can master your own music as part of this course. This module is taught using a variety of different platforms and plugins, and the skills you learn can be applied to any mastering environment.
Music Licensing & Sync
In this module you will learn the basics of music licensing and how we got our music placed in TV Shows shown around the world. Some of the topics covered include:
- What is music licensing and how it works
- What is a music publishing and how it works
- How to get your music ready for placement opportunities
- How to increase your chances of getting placements
- The art of making connections
- And who and where to submit your music
- Gain Knowledge on how to build your own professional Music Catalogue for Tv and Film.
Marketing, Business Planning, and Law
This module aims to impart the essential knowledge, concepts, and analytical tools of business and marketing to function effectively in the industry. It will also open your eyes to key legal and ethical issues that underpin practices specifically related to the creative media industries. Upon completion of this module, you will have developed key communication skills, whilst being sensitive to the impact of how communication can shape how we, as a society, understand each other in social, cultural, and economic contexts.
Immersive audio is a powerful way to fully immerse a user and direct attention within a 360 video or VR experience via sound. A huge part of our attention can be directed with audio cues but a fully immersive experience requires a detailed spatial audio mix and not just cues that are added on as an afterthought. Spatial audio makes what we hear a believable auditory experience that matches what we see and have experienced. And for this precise reason, for the most realistic and impactful experience, it is pertinent for the sound design to be a part of the creative brief from the very beginning as bad or misplaced audio design and cues can be a deterrent to a convincing outcome.
Here we’ll cover the basics of Immersive audio and provide some how-tos to help you make an awesome 360 VR experience.
What is Spatial Audio?
The human brain interprets auditory signals in a specific way that allows it to make decisions about its surrounding environment. We use our two ears, in conjunction with the ability to move our heads in space, to make better decisions about the position of an audio signal and the environment the sound is in.
Spatial audio in virtual reality involves the manipulation of audio signals so they mimic acoustic behavior in the real world. An accurate sonic representation of a virtual world is a very powerful way to create a compelling and immersive experience. Spatial audio not only serves as a mechanism to complete the immersion but is also very effective as a UI element: audio cues can call attention to various focal points in a narrative or draw the user into watching specific parts of a 360 video, for example.
Linear vs. Interactive Audio Design
Thanks to the growth of production and consumption of immersive panoramic or VR experiences, developers and infrastructure owners are re-examining the constraints of video container specifications. Better file compression, codec and streaming infrastructure support for multichannel spatial audio, or, support of various real-time interactive metadata elements to influence traditional video playback or social reactions with live video are examples of a trend which is proof of the worlds of traditional video broadcasting and siloed game-like apps coming together.
Ambisonic technology is a method to render 3D sound fields in a spherical format around a particular point in space. It is conceptually similar to 360 video except the entire spherical sound field is audible and responds to changes in head rotation. There are many ways of rendering to an Ambisonic field, but all of them rely on decoding to a binaural stereo output to allow the user to perceive the spatial audio effect over a normal pair of headphones.
The Dolby Atmos module is the most modern and important module of the course.
We provides in-depth training covering many aspects you’ll need to know to create great content in Dolby Atmos. This course covers our complete curriculum for Dolby Atmos Post Production through text, graphics, and short videos about the key topics. Modules include Dolby Atmos basics, best practices, and how to work with the Dolby Atmos Renderer in various DAWs. There is also advanced post-production-focused topics such as ADM BWF Import into Pro Tools.
What you will need for this program
- Any DAW (Pro Tools, Logic, etc.) Protools is recommended
- OS X 10.9 Mavericks or higher (click here for system requirements)
- Latest version of Google Chrome
- Windows 7 or higher (click here for system requirements)
- Latest version of Google Chrome
- High quality audio interface, with a recommended minimum of 2 inputs (Focusrite, Behringer, Apogee, MOTU, etc.)
- MIDI controller (M-Audio, Akai, etc.)
- Professional pair of speakers
- Professional pair of headphones
- 50 GB free hard drive space
- Internet connection with at least 4 Mbps download speed (http://www.speedtest.net to verify or download the Speedtest by Ookla app from your mobile app store)
General Course Requirements
Below are the minimum requirements to access the course environment and participate in live chats.
Please make sure to also check the Prerequisites and Course-Specific Requirements section above, and ensure your computer meets or exceeds the minimum system requirements for all software needed for your course.
- Latest version of Google Chrome
- Zoom meeting software
- Speakers or headphones
- External or internal Microphone
- Broadband Internet connection
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